

Later, the company turned to developing software as well as publishing dance music. In other words, users could edit and rebuild the raw ingredients of a song. The original mission was to create powerful but easy-to-use interactive music creation tools that enabled the user to make and perform music with the digital song elements of their favorite artist or music style in real time. Fundamental patents were also filed on the synchronization technology. The industrial designs of the hardware controller were designed by Scott Summit of Summit Industrial Design. Within a year, the prototype was built and contained a hardware controller and music cartridges that held data for each song. After Gabriel and Almgren became partners in the early 1990s, they built a team to develop a hardware device prototype that could work with music cartridges much like video game cartridges. A musician and computer programmer, he had long wanted to make composing and recording music accessible to the average person. He had developed a system to control individual music loops and later a hardware configuration that involved projected light beams and sensors. The original concept came from prototypes Gabriel developed while a student at the Institute of Sonology in the Netherlands.
